![]() ![]() I always run my Vestal with 2 +heal trinkets so that her party heal at level 6 is 5-7 which is amazing to replenish health pools, and I will usually start the healing on the first turn merely to reduce the odds of a bad focus or an untimely crit that brings you to death's door (and because Vestal is often among the last to play). I will respectfully disagree with this part. but dont heal with a group of 4 enemies there unless your on deaths door, or have an enormous dot on someone. stun locking the last enemy with a dot ticking is a great time to throw in a few heals. letting your teammates get to low health, damaging the larger groups with your healer, and then healing with food or camping is an ENORMOUS benefit. Originally posted by dixon sider: you should really only heal when there are only a couple enemies left, or someone is on deaths door. ![]()
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